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## Goal of this issue
This issue is meant for a general discussion/brainstorming about changes necessary to support the GCW Zero platform.
It will also discuss concepts beneficial for support of othe…
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Track progress for GCW Zero builds
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I wanted to put forward a request for RetroArch to be ported to the GCW Zero Open Source Handheld. It is a linux based open source handheld video game console with a MIPS processor. Here are the [Soft…
ghost updated
5 years ago
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- assimp doesn't compile, but this is OK - add a switch to turn off assimp and tools depending on it
- libpng doesn't compile(some really weird error about png_static)
- openAL doesn't compile, proble…
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Hi, have u plans for update odamex for GCW-Zero to the last version? Atm we can play in the RG350 console :-)
Thanks!
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There may be a number of changes required before the game will run on GCW0.
First, the game must not write to its own subfolders. So saves might go to `$HOME/.config/RogueBox-Adventures`. I think in …
cxong updated
8 years ago
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Using DOS (non-CD) data files, the text that displays in cutscenes is missing/truncated. Start the game, grab the holocube, and watch the message. The first bit of text displays too quickly to read, t…
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We accept patches for ports to the following platforms:
- [ ] FreeBSD
- [ ] Android
- [ ] iOS
- [ ] SteamOS
- [ ] GP2X Wiz and CAANOO
- [ ] GCW Zero
- [x] ODROID (Done: http://forum.odroid.com/viewtop…
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https://github.com/cxong/cdogs-sdl/tree/master/build/linux has 48px max which isn't big enough and therefore won't get displayed on modern Linux menus.
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When you go to the YouTube channel and try to use the plugin the plugin does the right thing and goes into the source link of the image it is that it brings the image in `hqdefault.jpg` quality and no…