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This doesn't really require an explanation, just what there be any possibility of this config being possible to apply (automatically) to other Source games such as Half Life 2 easily? I manually conve…
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When using NPC models as player models and overriding some animation code to translate activities properly, they will sometimes cause various issues when the model is rendered.
The most reliable wa…
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### Details
In the picture that FredyH shared in [this issue](https://github.com/Facepunch/garrysmod-issues/issues/5316), it is clearly visible, that SV_ComputeClientPacks has a big impact in terms o…
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Hello! Today we are launching a beta branch of TF2 that has support for VScript in the `vscript_test` branch.
This is a big issue to collate feedback from Mappers/Server Hosts for the TF2 implement…
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### NOTE:
No one utilizing the workarounds found in the comments has faced any issues with VAC, so they are most likely safe to use, but do so at your own risk.
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### ORIGINAL POST:
OS…
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Hello. **yarik2720** recommended using **SourceMod** to avoid problems, but I am an inexperienced user, so I had some questions. I'll make it clear that I need to play through the entire game (_HL2: U…
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If I move without any weapons or with Half-Life 2 weapons/GMod tools, then I will have a smooth experience using CTV. If I equip a TacRP weapon for example (haven't got resources to test with more wea…
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There is a big problem with Hackers who hack players and make them install stuff in their files that they can no longer uninstall and that prevents them from playing gmod.
This guys attack big serv…
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#### Your system information
* System information from steam (`Steam` -> `Help` -> `System Information`) in a [gist](https://gist.github.com/):
[hardware specification](https://gist.github.com/se…
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# vMenu Suggestions
Here you can request features for future vMenu versions. Please note that I'll only add features if I feel like they fit vMenu. If I don't add your feature, then you can add this …