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so idk if its a setting i have on by default BUT when i spawn a car with prop2mesh (workshop) they models do not load period. and when i try to make a mesh model using props in game the tool spams err…
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This might be a pain in the ass and/or impossible, I know.
My production servers run on the x86-64 beta, which means modules need to be 64-bit to work. Trying to run holylib from Release 0.3 just g…
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Players have been getting these two wire adv tool errors for a while now, im not sure how to replicate them.
```
[wire] addons/wire/lua/weapons/gmod_tool/stools/wire_adv.lua:444: attempt to index a …
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I'm writing in with an odd behavior-- I'm using @jbrowse-react-linear-genome-view in a web app that I'm working on, loading gff files hosted on S3.
When I load the feature track, I get the error "f…
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The srcds error
[TARDIS] lua/tardis/libraries/libraries/sh_settings.lua:159: Networked setting nointerior was requested for invalid player [NULL Entity]
1. error - [C]:-1
2. GetSetting - lua/t…
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In GitLab by @Kilo-7 on May 9, 2021, 08:06
```lua
[gmod-tools] addons/gmod-tools/lua/weapons/gmod_tool/stools/octo_trigger.lua:330: attempt to call field 'varBinder' (a nil value)
1. func - addons/…
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When an elevator is purchasable on a map as if it is a "door", it causes the following script error to occur in the addon:
[ERROR] addons/gmod-advanced-door-system/lua/advdoors/hud/cl_hud.lua:111: at…
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Hi,
I'm trying to validate types (I'm using TS through JSDoc) in my codebase using `tsc`, but I stumbled upon a couple of issues in `@GMOD/bam@1.1.18`.
The first one:
```
../../node_modules/…
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This issue happens when I try to enable the extension.. It happens right after VRCore trys to load. I'll disable VRCore and get back to this.
Edit: Disabling VRCore did not change anything at all.
…
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I get Lua errors when killing an Bot
It happens when the Bot tries to respawn after being killed by an explosive weapon like Half life 2s stock Rocket Launcher
I am playing on a local server ,w…