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Hi!
I successfully deployed the Sample Project to my HoloLens 2, but the tracking is not working. The ToolDictionaryPrinter continuously prints an identity matrix.
I have double-checked all the …
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I'm very interesting in your project!
However, when I try starting, I couldn't connect my HoloLens 2 in the build. The screen is always as below and no response in Holographic Remoting Player on Holo…
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Hi,
So I am currently using the Unity example project, which is helping my research immensely! I just have 1 doubt: so when I click play on the example unity project, the debug logs give out a DLLNot…
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Your project is really doing a good job and it has inspired me a lot, so I wanted to try it myself and experience the fun of object recognition. Here's how I did it:
First I imported your project and…
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a hololens build would be very useful for using the terminal to connect to remote devices from hololens
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Respected People,
Does this Project also support Hololens 2?
Please do help me with the question.
Thank you.
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Can I run this on HoloLens 2 ?
- UWP & ARM64
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- [ ] Faire que la cible suive le joueur pour que le décor se lance au bon endroit
- [ ] agrandir police
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Would it be possible to release an app for hololens 2?
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Is there a Hololens input implementation?
How hard it would be?