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I am initialising mono orbslam with known points, to give correct scale. This is working great, but once I start moving, I see a huge scale drift (Up to 10cm per meter travelled) . This is much more t…
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**Issue by [nicolassatragno](https://github.com/nicolassatragno)**
_Tuesday Mar 17, 2015 at 17:35 GMT_
_Originally opened as https://github.com/google/trace-viewer/issues/827_
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Running Chrome wi…
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## Expected Behavior
Fast deleting of indices via Graylog REST API independent of index set amount
## Current Behavior
Deleting of indices gets slower as more index sets the cluster has…
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Right now, every node that has subscriptions to a topic keeps a topic actor that manages local subscriptions. The `ActorRef`s of these topic actors are then replicated across the cluster. That means t…
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**Is your feature request related to a problem? Please describe.**
On our environment we need to make use of Huge Pages, this is because we never want to swap out the Huge Pages, they must be statica…
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### Problem
I don't understand why nametag HUDs aren't scaled with distance: if a player is far away, I shouldn't really be able to see it like they were close to me.
![image](https://github.com/u…
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SketchUp version:2024
OS Platform: win10 x64
C API
I want to write a huge picture in a skp file. For example, width:100000 inches,height: 100000 inches。
Here is what I did:
```cpp
s…
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Hi,
I'm trying to make figures for a publication with seaborn and thus have been importing them into Adobe Illustrator to manipulate them. This is problematic for histogram plots with logged axes, …
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Test how GLIDE handles different workflows with Huge clusters with more than 100 nodes. We want to test the downtime and latency during:
1. scaling workflows. (in/out/up/down)
2. Failovers
3. upgrades…
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So, I've just noticed that the websockets update seem to be a complete data refresh every couple of seconds .. this is generating ~ 120k per refresh, so maybe 2-3Mbtytes per minute .. which is somethi…