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We disallowed access to keyboard and mouse functions from our fork of sol_ImGui.
I believe, considering ImGui is completely inaccessible from outside of onDraw now, we could reenable keyboard and m…
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**Describe the bug**
Mouse(except Left click) and keyboard keys cant be used/detected by ImGui
**To Reproduce**
Make an scroll bar or just open the Demo ImGui menu **(ImGui::ShowDemoWindow(); in …
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Me on my way to create 10 more issues:
![3x](https://github.com/Fexty12573/SharpPluginLoader/assets/30152047/dd8309a1-54be-4165-a8af-bd38fddc02d3)
## Describe The Problem
The default ImGui key …
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Ive experienced this issue with every fork of aimtux, or any application that uses imgui and sdl_swapwindow stuff. At this point Im to assume gamesneeze is not a fork of aimtux yet still also shows th…
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### Is your feature request related to a problem?
I actually like the Imgui console, but it's rather bothersome that there's no clear way of choose what is allowed and what's not allowed. It'd be rea…
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I use RePlays as a replacement for GeForce Exp. and with the new Instant Clipping feature it's a good replacement however two features that are still missing are a visual recoding indicator and I thou…
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Reported by eqsub15 @ RG
**Describe the bug**
ImGui's method for storing data in the overlay ini is to store the data in memory and write when it is dirty. This creates a situation where the file…
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#### Describe the bug
I'm following the tutorials related to previewing a mesh and adding the ImGui overlay (Tutorial 106) and I've got this bit of code that just opens the window with the mesh and g…
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Hello, your work is very interesting!
I execute `evc -t gui -c configs/projects/realtime4dv/rendering/4k4d_0013_01.yaml,configs/specs/video.yaml` on the Minimal Dataset.
I have the following error:
…
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When a game uses multiple threads for rendering and event, a race condition will occur in ImGui between:
```static ImGuiInputEvent* FindLatestInputEvent(ImGuiContext* ctx, ImGuiInputEventType type, i…