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Nemirtingas
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ingame_overlay
GNU General Public License v3.0
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[DX12][Vulkan] Creating and destroying resources can cause a crash if the resource is still used by a render pass.
#48
Nemirtingas
opened
5 days ago
0
[Linux] Fail to hook HL2
#47
Edremon
opened
6 days ago
8
Fix Windows build
#46
Nemirtingas
closed
1 week ago
0
Static runtime compilation seems not feasible
#45
otavepto
closed
1 week ago
6
CXX 17 and bugfixes
#44
Nemirtingas
closed
1 week ago
0
Store window events instead of handling them.
#43
Nemirtingas
closed
1 month ago
0
Feature/loadable resource
#42
Nemirtingas
closed
1 month ago
0
Feature/detect dxvk
#41
Nemirtingas
closed
1 month ago
25
Feature/allow to filter renderer auto detection
#40
Nemirtingas
closed
2 months ago
0
Feature/update system
#39
Nemirtingas
closed
3 months ago
0
[Vulkan][AMD] Vulkan hook triggers a breakpoint in AMD's driver
#38
Nemirtingas
opened
3 months ago
0
Fix 32bits workflows
#37
Nemirtingas
closed
3 months ago
0
Add 32-bit builds to the workflow
#36
otavepto
closed
3 months ago
1
[github][workflows] Add 32 bits compilation
#35
Nemirtingas
closed
3 months ago
1
Fix 32-bit compilation on Windows + Linux
#34
otavepto
closed
3 months ago
3
Working linux vulkan hook.
#33
Nemirtingas
closed
3 months ago
0
Linux vulkan example
#32
Nemirtingas
closed
3 months ago
0
Fix application hangs on renderer detection
#31
Nemirtingas
closed
3 months ago
0
Added GitHub workflows to test compilation errors.
#30
Nemirtingas
closed
3 months ago
0
[Windows] Some games hangs until the renderer detector thread stops
#29
Nemirtingas
closed
3 months ago
0
Feature/vulkan windows hook
#28
Nemirtingas
closed
3 months ago
0
[Windows] Overlay Color Corruption
#27
yU93r
closed
5 months ago
4
[update] System dep
#26
otavepto
closed
5 months ago
1
[Windows] Gray Layer Issue
#25
ghost
opened
5 months ago
1
[Windows] Race condition in ImGui event code
#24
Nemirtingas
closed
1 month ago
2
[Linux] New hook for libxcb
#23
Nemirtingas
opened
8 months ago
0
Hook on Linux x11 non-responsive
#22
detiam
opened
8 months ago
8
DXVK support
#21
Nemirtingas
opened
8 months ago
7
[Suggestion] Update ImGui window size when hook state becomes `Reset`
#19
otavepto
closed
9 months ago
6
Fix 32-bit compilation for DX12
#18
otavepto
closed
9 months ago
4
[Windows] Vulkan hook crash on resize
#17
Nemirtingas
closed
3 months ago
1
Lighter buffer resize
#16
Nemirtingas
closed
9 months ago
0
Macos opengl3 support
#15
Nemirtingas
closed
9 months ago
0
Need testers for the Windows Vulkan hook.
#14
Nemirtingas
closed
8 months ago
0
Refactor code to match my naming conventions
#13
Nemirtingas
closed
9 months ago
0
[Vulkan] Prefer dedicated GPUs first
#12
otavepto
closed
9 months ago
2
When resetting only DX12 render targets, the overlay blinks
#11
Nemirtingas
closed
9 months ago
0
[Question] Permission to use
#10
otavepto
closed
9 months ago
2
Find a way to detect device release, so ResizeBuffers and ResizeTarget don't trigger a full reload of the overlay.
#9
Nemirtingas
closed
9 months ago
0
DX12 hook crash in overlay_example on exit.
#8
Nemirtingas
closed
9 months ago
0
NVidia Streamline makes the library crash
#7
Nemirtingas
opened
11 months ago
1
Hook on macOS non-responsive
#6
jaroen007
closed
2 years ago
8
Dx9 swapchain hook
#5
Nemirtingas
closed
2 years ago
0
Try fix sound bugs
#4
Nemirtingas
closed
2 years ago
0
Add DirectX IDXGISwapChain1::Present1 and add Linux pure X11 test app.
#3
Nemirtingas
closed
2 years ago
0
This is such a great project which I learned a lot from it.
#2
csyslabs
closed
3 years ago
1
not an issue, but
#1
moneyfraud
closed
3 years ago
4