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XCSoar versions having and not having the problem
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Which XCSoar version are you using when seeing the problem?
- **7.42**, **7.43-test**
Which…
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STD: If this game was supposedly realistic, it would have an std mechanic because let's be honest here. How in the hell do you fuck a dozen people without acquiring a disease? Any way that's just my 2…
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# How would you like the feature to work?
I think SL is long overdue for an upgrade to the terrain tools. What we have now is far too low poly and simplistic to create an immersive world. With the …
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- [ ] Delete the old stealth mode and implement stealth together with the crouch mode, so stealth will be activated when we crouch with `C` key.
- [ ] Delete the alternate stealth feature (`X` key) f…
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There is an example with Godot (GUI in 3d) that shows using a standard set of GUI controls, by hacking in some event injection you can make it work with a captured mouse, I implemented in my own expe…
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### Version
latest dev
### Describe the bug
During long haul flights (over 12 hours), x-feed seems not to be working properly. Main tanks #2 and #3 became depleted while #1 and #4 still had p…
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# How would you like the feature to work?
This LSL function would allow a script to control the last agent to be granted the PERMISSION_AGENT_PROPERTIES permission.
When worn, PERMISSION_AGENT_P…
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Right now the inventory reminds me a lot of something from a survival game, like Minecraft, 7 Days to Die, or even early immersive-sims like System Shock 2; where everything is all on a single "page".…
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It's fairly common in RPG games for larger items (rifles, swords, etc.) to use more inventory space than smaller items (ammo, potions, healing kits, etc.). It's part of what is called Inventory Manage…
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