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**Is your feature request related to a problem? Please describe.**
As a Skyrim modder working on multiple mods simultaniously (including some big collaborative projects like Beyond Skyrim as well as …
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### Description:
Building foundations (`Foundation=`) are limited to a hardcoded list of possible shapes and sizes. It would greatly benefit modders to have more foundation options.
For reference,…
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Not long after [JohnP developed the DLC mod technique](http://me3explorer.freeforums.org/adding-dlc-t1330.html), both Deager and I talked on the forums about coming up with some way to develop a pre-g…
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I summarized the changes below.
- FinalSun and FinalAlert now reads the game path from registry, no matter how the configuration file writes.
- `FinalSun.ini` and `FinalAlert.ini` now uses UTF-8 e…
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I didn't find any instruction on where and how to put the file(s) in the game (am I supposed to take all of them ?) even in the readme file.
Putting the files in the same folder as the engine.ini fil…
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Currently, the method for determining which character skin a mod belongs to involves examining the filenames within the mod and comparing them with existing ModFilesName for that characterskin. Filter…
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Launch the loader
2. Receive error shown below
3. Launcher does no…
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What lack of RA2YR knowledge does to a mf. I thought the mod I was working on is broken in singleplayer, until I found this bug out after several hours of ditching the mission I was working on.
Obv…
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If the Settings.Ini contains something like
[Global]
id_appliedto=
than your game will crash immediate on load before main screen shows up.
Looks like a worse bug. Could be avoided with a bett…
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Great idea for the AI Mod. https://ron.recursiveprojects.cloud/
I think it would be useful to add the item configs such as weapons (accuracy, clip size etc.), Scopes, Armor specs, items like shiel…