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### Is your feature request related to a problem? Please describe.
When using multiple input devices of the same kind (for example two usb keyboards) Avalonia has no way of determinate which device c…
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Cannot start speech2text: OSError: [Errno -9996] Invalid input device (no default output device)
INFO: 127.0.0.1:50390 - "POST /api/wake_and_asr/ HTTP/1.1" 500 Internal Server Error
I'm testing it…
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### Describe the project you are working on
A local co-op game which allows you to control each player, 3D isometric roguelite.
### Describe the problem or limitation you are having in your proj…
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### Godot version
v4.0.1.stable.official [cacf49999]
### System information
Windows 11, Sound card zoom h2n, Sound card Roland duo capture
### Issue description
I try to switch the audio input u…
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Hi!
It's impossible to detect if **button_left** input trigger was emitted by touchscreen tap or by mouse click.
It makes life really tought if you want to support mouse and multitouch screen at th…
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#### 그림 90.1.2.22.a101. `이미지 메뉴 바` → `편집` → `입력장치`
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Description:
To further improve the setup experience, unregistered devices (no serial) that are not connected to network, with touch/mouse input should proceed past the network configuration screen a…
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We've had a LOT of complains (and bad reviews) about device binding. Some devices are binding fine, some are not - this just needs generally investigating. There are a couple of options...
* Switch…
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**Describe the bug**
When the 3dconnexion driver isn't installed on Mac, the device will generate 2d mouse inputs for the system
- Roll -> horizontal cursor movement
- Pitch -> vertical cursor move…
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I have a set of joysticks and I wanted to use them but it will only let me use one, completely ignoring the inputs of the other one. And that made me sad :(