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Hi there!
I just discovered RIO and built latest version on Debian GNU/Linux. It works perfectly well.
However, using shaders like Newpixie-CRT and running certain programs with light blue backgro…
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Collecting these here since they will disappear on Discord, where I first documented these.
Testing is done on a MacBook M1, running macOS 15 Sequoia. Native resolution on the laptop panel is 2880×…
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If we could provide a (positive integer) x_scale and y_scale optionally to draw sprites (and text), it would bring a few benefits:
- sprite storage on Frame could reduce by a significant fraction (…
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On modern hi-res monitors, CorsixTH UI is very tiny and text hard to read.
One solution to that is to pick lower resolution, but then menus and the text becomes blurry.
Original DOS version is o…
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### Steps to reproduce
ISSUE: When Windows display scaling is set to non-integer values, such as 125% or 150%, setting the dimensions of widgets can result in some sizes being displayed incompletely,…
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**Describe the feature**
Provide a clear and concise description of your feature request. Why would this feature be useful? Does the feature involve the desktop build, the web build, or both?
The …
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## Description
When adjusting custom aspect ratio, Y position isn't registering.
### Expected behavior
Expecting the screen to move just as it does when I change X position.
### Actual beh…
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I'm trying out the DS emulator on the GPD Win Max 2:
![IMG_20240626_122756](https://github.com/melonDS-emu/melonDS/assets/8614893/d4df5ed7-f8e4-424d-81bb-b17675f50f49)
Screen resolution is 2560x1600…
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I have been unable to achieve integer, or even no scaling on this core over HDMI.
Integer scaling set in mister ini. Tried all 3 sync modes. 1920x1080 native 60hz TV.
The closest I can get is …
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Integer-scaling works nicely when Rotate screen is Off ...
but when Rotate is On the integer-scaling is applied **before** the rotation instead of **after**.
That makes the pixels un-even / not …