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Include support for plugin Level Rank Core: https://github.com/levelsranks/levels-ranks-core
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### What is the idea?
After the recent Contour changes I wonder if we should have a Contour levels discretization setting.
```
void Contour::buildDefaultLevels(const UnsignedInteger number)
{
…
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Based on the output traces, the refresh cycles are not changing the bank states or relies on them.
as an example the refresh commands were done for a rank that does not exist in MUL kernel and the r…
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Hi,
I've been working on Centrifuge, and using the centrifuge-kreport tool to convert my results to kraken2 format. I'm using:
centrifuge-kreport -x /.../database/db_prefix centrif_report.tsv > kr…
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Since the update to 1.11 you now get the error displayed. GeoIP is now included with SM 1.11 and would rather use the latest one
L 03/08/2022 - 06:04:39: SourceMod error session started
L 03/08/20…
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Greetings,
Just reading through the description, and could it be possible to add a percentage chance of losing random research on death?
Also is it possible to add in specific permission nodes …
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Add Colors to the UI, match the ranks with their colors for example: Immortal - Red, Radiant - Yellow, Bronze - Brown.
- [ ] Levels
- [x] Ranks
- [x] Team Side
- [x] Agent
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If you have a parent node which contains multiple nodes of different dependency level, the node in expanded (normal form) will occupy the necessary dependency levels (I.e stretched wide across the gra…
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It is amazing to be able to customise caps for monster levels, monster stats and player stats, but would it be feasible to also be able to customise caps for player levels (currently fixed to 100) and…
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Couldn't see an open WZ forum post anywhere, so thought to raise a discussion point here as feedback and some ideas to suggest minor alterations for this included Cam expansion. I'm really liking the …