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Have been given a Mega Drive 2 and tried using a SCART lead (with another converter) but would prefer a crystal clear HD picture. From the cables section I see there are no consoles at all, but surely…
G4DDS updated
1 month ago
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It would be great to have support for Megadrive gamepad protocol in order to be able to use all buttons in cores and menu.
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Hi, how are you?
I loved your project, truly awesome! But for my daily use i only need the IGR function. Can you provide the code .ino file with IGR instructions ONLY, and the necessary pinouts for m…
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Hi,
I was trying to build the project from source using Pico SDK 1.5.1, gcc 13.2.0 on Ubuntu Ubuntu 24.04 LTS (WSL) , but it fails these errors:
```
[ 26%] Building C object CMakeFiles/genesis…
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It seems like it's no longer possible to build cargo-megadrive, as an inner dependency (once_cell) uses features that require a newer rust version (1.60).
I get the error `namespaced features with th…
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C23/C28 (left FM channel) and C24/C27 (right FM channel) in their current values of 1uf removes a lot of the bass from the FM signal when using the YM2612. Replacing all 4 of these with 22uf alters th…
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Hi, My friend need build few arcade machines in to museum,
Because we do not need extra features, is posible to make build
with direct connected buttons to etc. Gpio 0,1,2,3,20,21,26,27
HDMI, PWM s…
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Super Bubble Bobble stays stuck in the title screen (and there's no Title)
Build: MegaDrive_20240708
I can get this working perfectly on Kega Fusion.
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### Is your feature request related to a problem?
Frontends like ES-DE support multiple system names for consoles released in multiple regions. For example, `sfc` and `snes`, `megadrive` and `genesis…
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I'm not sure if this is because of a setting in my system or not, but it always looks like the MegaDrive bezel artwork is too big for the game screen. Case in point (I will provide a screenshot if yo…