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After installing "Vision UI", I get errors with XR Interaction Toolkit
![grafik](https://github.com/user-attachments/assets/76c80590-efe6-4dd1-b28e-7e50e808be74)
I use:
Unity 2022.3.42
Vision …
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Hi,
First of all thanks for the potree solution, I can import the point cloud inside unity.
But when I try to build I cannot see the point cloud. It was succesfully load in unity editor but when …
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Hi Joost,
First of all, thank you for sharing this information on you blog post and for your code here on GitHub. I was wondering if you had any suggestions on how to update this to work with Holo…
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## Describe the problem
I am currently exploring the integration of mixed reality experiences on the web using WebXR. However, the current version of MRTK does not provide native support for WebXR.
…
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I have successfully converted my Unity project from Hololens 2 to Meta Quest 3 using OpenXR. Most functionalities such as hand interactions, hand menu, and other project features are working as expect…
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I found something useful in WLT Sample, like [SpacePinOrientableManipulation.cs](Assets/WorldLocking.Examples/Scripts/SpacePinOrientableManipulation.cs) and [PinManipulator.cs,](Assets/WorldLocking.Ex…
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Hi,
Just to let you know, the toolkit works very well with Windows Mixed Reality using "Windows Mixed Reality for SteamVR" on Steam.
- One small issue : controllers are swapped (right controller in…
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https://www.reddit.com/r/OculusQuest/comments/efupv8/mixed_reality_toolkit_is_running_on_oculus_quest/
![image](https://user-images.githubusercontent.com/20149493/71495412-e18e1780-284d-11ea-9aaa-0be…
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An **AssetNotFoundExecption** is thrown by the **SharpDX.Toolkit.dll** for the **Arial24** font that is loaded in the **TweakableManager** (line 167).
The Content folder and the Arial24.xml file is p…
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Documented options:
https://gyazo.com/e5cbfc70bec8e0add4fe6c2e1cb5c667
Actual options:
https://gyazo.com/c7587ab5ad15a440fa67a2279f23b771
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#### Document Details
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