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In step 9 of the the codelab for "Scan User-generated content using Cloud Vision and Video Intelligence APIs" deploying the cloud functions requires a --runtime flag. The --runtime flag is not used i…
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Hi there, I'm getting a number of MLAPI errors while building a `SteamNetworkingSockets` transport and I'd love some help.
The transport appears to be partially working. The host sometimes doesn't …
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Recently i stop receiving events from zm and it was because the server reach maximum memory and linux start to kill process.. mysql was one of them...
The first time when i connect to the server…
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When stop playing in Unity, MLAPI output following error:
```
Coroutine couldn't be started because the the game object 'NetworkManager' is inactive!
UnityEngine.MonoBehaviour:StartCoroutine(IEnume…
furic updated
2 years ago
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```bash
$ git diff
diff --git a/gradle.properties b/gradle.properties
index f0f88c0..0c317db 100644
--- a/gradle.properties
+++ b/gradle.properties
@@ -7,7 +7,7 @@ dir.nnstreamer=nnstreamer
di…
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NullReferenceException: Object reference not set to an instance of an object
UniGit.Utils.GitReflectionHelper..ctor ()
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From the [docs](https://docs-multiplayer.unity3d.com/docs/mlapi-basics/networkbehavior):
> NetworkBehaviour is an abstract class that derives from MonoBehaviour and is the base class all your netwo…
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**Describe the bug**
Custom class serialization without default constructor does not work
**To Reproduce**
Steps to reproduce the behavior:
```
[ServerRpc]
public void TestServerRCP(Fo…
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Hello,
I try to run the SDK, using the functions that provided on the .dll. When i call MLAPI_Initialize, works fine and that ruturns 0. After that, I call MLAPI_GetDeviceInfo but that finishs with…
obaib updated
5 years ago
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The RufflesTransport allocates a new SocketConfig everytime needed:
https://github.com/MidLevel/MLAPI.Transports/blob/master/RufflesTransport/RufflesTransport.cs#L215
There should be a way to modi…