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Discord: traio#0
FR:
Allow for Bonus Score in story runs and be able to display it in final results menu
This could also similarly act as "Bonus Score" to roguelocke in additional to the value from …
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**What problem does the feature request solve?**
Adds a Unity game to the line of moddable unity games on R2modman.
**Additional information (optional)**
Mods for Atlyss
[](https://thunderstore.…
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Hello,
I'm curious if this needs a moddable switch in order to inject the new songs, or if it will work with a retail switch.
Thanks!
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I just went through the readme and issues, but I see no mention of Halo Custom Edition.
It would have been great to try this out with [Halo Refined Campaign](https://haloce3.com/tag/refined-halo-deve…
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# Foreword
Hi Moddable team,
this is my first contribution to this awesome project so I want first to thank you for your awesome work! The tool you made so far is really awesome and I'm pretty su…
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## What is the Problem Being Solved?
With XS heap snapshots and transcripts in consensus (a requirement for state-sync), we need to make sure we don't regress on non divergent execution when updating…
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![image](https://github.com/user-attachments/assets/8c1a4e77-582b-4b08-b878-d006252db863)
![image](https://github.com/user-attachments/assets/d5bafbee-b80f-4492-9b9c-a825a7706072)
Reproduced in …
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that would be fun i guess...
(already coming up with some ideas for mods)
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The difficulty level is hardcoded in src/difficulty.cpp
```
void setDifficultyLevel(DIFFICULTY_LEVEL lev)
{
switch (lev)
{
case DL_EASY:
setDamageModifiers(120, 100);
break;
case DL…
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#### Description:
Make Jumplines to be activated with specific tech or key found in ruins.
#### Commit hash:
Vanilla 1.5
#### Why is it good for the game?:
Modders could render Barbaria…