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# Why
Current CSS blur capabilities apply uniformly across entire elements, which limits the potential for directionally, progressively, and partially blurred effects directly in CSS. Achieving rea…
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We could implement a way to remove the motion blur using AI model: https://github.com/google-research/maxim
Then using the new AI-based optical flow, we can add the motion blur back after stabiliza…
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I forgot to create an issue for that but I mentioned there before:
- https://github.com/Unvanquished/Unvanquished/pull/3093
Motion blur is broken
![unvanquished_2024-10-16_052628_000](https:/…
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### What happened?
Als ich Motion Blur an hatte hatte ich nur noch 1fps und mein Client ist die ganze zeit abgestürzt, dadurch konnte ich Motion Blur auch sehr schwer wieder aus machen.
### How to r…
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## What problem does this solve or what need does it fill?
Motion blur has been implemented for 3D, would be great to have it for 2D as well :)
## What solution would you like?
Like the [3D e…
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I am currently making numerous attempts at creating a video from a photo. I'm having a problem that I can't solve. The motion part of the output video goes into motion blur as the video progresses.
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Why can't the app use motion blur from tv ,on and off
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Motion Blur needs to be enabled for this mod to work, but is it actally enabled? Can it be disabled in the mod or something? I cant stand it
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### Describe the bug
You have several bugs, 1. When dragging mods happens such a bug that the mod is not possible to move in any way, helps only to restart the game, 2. It happens that during the gam…
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Enabling TAA (Sharp TAA, to be specific) makes distant objects blurry while moving, which makes me feel like I enabled motion blur, which I absolutely despise. Can you make it so that TAA doesn't blur…