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Is there a function like `uncorr_noise_deprojection_bias(f1, map_var, n_iter=None)` to calculate the noise bias for flat sky maps with inhomogeneous noise applied?
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Hi
is it possible to obtain noise maps resulting from nlsam denoising?
best,
Rosella
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Hi autodmri team,
Firstly, I'd like to extend my thanks for releasing the code and for your groundbreaking paper. Your work, which frames the domain of diffusion MRI in the context of gamma distrib…
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During the reproduction process, I also wanted to observe the shape of the cross-attention map generation, and then I performed a search for relevant information and made common sense changes to the c…
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**Is your feature request related to a problem? Please describe.**
No recipe template exists for creating a NoiseMaps calibration from L1 data.
**Describe the solution you'd like**
A recipe …
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**Is your feature request related to a problem? Please describe.**
We often like to test new protocols or features with random noise to see how it performs in simulation. It is fairly straightforward…
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On some maps (eg banana republic) there's this white plane with RGB noise in areas where it's underground, visible if you change map extension settings away from vr grid
![image](https://github.com/Z…
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Hi everyone,
First, thank you for making this very nice tool openly available! I've found it easy and intuitive to use and quite robust with the MCMC machinery.
I have a naive question about the…
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### Describe the project you are working on
A shader-heavy game with lots of randomly generated textures
### Describe the problem or limitation you are having in your project
The built-in noise tex…