-
In Sonic Rush, some of the different animations are compressed into one NSBCA file. I use a daesplitter python script found in [this](https://www.vg-resource.com/thread-30547.html) VGResource thread. …
-
Hi,
I can't convert animations from this game, tho the apicula finds them. Files attached.
[DroneTactics_Unit.zip](https://github.com/scurest/apicula/files/10304811/DroneTactics_Unit.zip)
Please …
Tosyk updated
1 month ago
-
This is an extension of the issue I put in the CTRMapV repo, but while the NSBCA now does correctly display within the editor, it seems that they don't necessarily work correctly for the starter selec…
-
When importing a model and animation from Blender that was exported as a COLLADA file, the animation initially plays back correctly. However, if I test the animation written to an NSBCA with the writt…
-
![image](https://user-images.githubusercontent.com/30239690/28277438-f74931e8-6ae7-11e7-9aa1-d886f9a503ce.png)
Folders will be created, but they are empty.
-
Hey there!
Thank you for your software, it is so nice and I'm having a blast with it so far. I was wondering if there was any way of extracting only a certain animation out of a `.nsbca` file. Once…
-
[hanabi.nsbmd](https://drive.google.com/file/d/0B_yBl-184usmMTcyLWpXcDRiWWs/view?usp=sharing)
[hanabi.nsbca](https://drive.google.com/file/d/0B_yBl-184usmcVIxa24wT2lNQXM/view?usp=sharing)
```
[..…