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I am doing various thing for build openXr SDk for android device and run Hello_xr code, but i am not able to success, I am facing an error like this
can you please help me how build openXr for androi…
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### Description
SDK Here: https://github.com/KhronosGroup/OpenXR-SDK
Make a secondlife/3p-openxr repository, produce autobuild packages, add viewer autobuild and cmake changes to get it linked int…
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Hello,
I am using a PICO Neo 3. When attempting to launch the app, it crashes on launch. I have attached the output of `adb logcat -s WiVRn` to the logfile below. Any help would be appreciated. Tha…
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### What is your suggestion?
Would it be possible to add new packages to conan repository + for some of them add new version?
|FOSS | Conan Repository | FOSS Repository | Verze FOSS|
| -- | -- | …
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The build gradles for each chapter include this dep (In this snippet I've bumped the version) implying that its pulling the loader as a dependancy:
E.G `./Chapter5/app/build.gradle`
```
depende…
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**Summarize your feature feedback**
Hi, I am currently working on a model target application running on Magic Leap 2 and am using the Digital Eyewear Sample from the Unity Asset Store. It is working …
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As of SteamVR 1.13.2, Steam has released its developer preview for its OpenXR implementation.
Upon the full release of support for the OpenXR API by Steam, we can integrate OpenXR support for OpenV…
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在CentOS上A100,安装出错,能不能不用OpenXR-SDK?
(base) [root@ecs-aitest instant-ngp]# cmake . -B build
-- Obtained CUDA architectures automatically from installed GPUs
-- Targeting CUDA architectures: 80
-- …
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### Original issue opened by:
@spg666
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## Describe the bug
When the MetaXR feature is enabled in the OpenXR Feature Group, the Ray is no longer displayed in Quest hand tracking.
## To repro…
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I am trying to run Beat Saber using Monado. Setting the following three environment variables doesn't work:
```
# Tell Proton to use OpenComposite instead of OpenVR
export VR_OVERRIDE=/nix/store/…