-
from polygraphy.backend.trt import engine_from_bytes;
when run engine_from_bytes(bytes_from_path(self.engine_path)) OutOfMemory on L40 with 1gpu with flux-dev,how to solve
-
**Issue description:**
Following links are missing or needs to be created:
https://redotengine.org/license (\about\faq.rst, about/complying_with_licenses.rst)
https://redotengine.org/community (\in…
-
Hi all,
Thanks for this magnificent work. I came here trying to speed up Foundation Pose. However, I am having hard issues to complete it as I see RT-DETR is not so good for the mask segmentation …
-
```json
"dependencies": {
"@capacitor/android": "5.7.4",
"@capacitor/app": "5.0.7",
"@capacitor/background-runner": "1.1.0",
"@capacitor/core": "5.7.4",
"@capacitor/geoloc…
-
### Bug description
in a nodejs app using multiple prisma client adapters to connect to different db, libquery_engine.so is loaded multiple times and creates unnecessary threads
```
$ lsof -nPp $…
-
I'm seeing similar problems as #54 and #87, where `TaskName` is expecting the suite name to make up the first part of class names - likely as this code was first written for `@Nested` classes.
```…
-
https://github.com/beyond-all-reason/spring/issues/1398
-
Many games use relative pathing. Create a system that will load relative paths by allowing the user to define root folders, relative mesh and texture folders, which get used on import/export. This wil…
-
### Bug description
Consider the following MWE:
```
---
title: "Title"
format:
odt:
page-width: 8.27
---
# Section 1
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod t…
-
I wrote the feedback functions but it is not available, the dashboard shows that "No feedback functions found." and the feedback functions are not performed actually. My code is following:
import os
…