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> [!Note]
> Mirror of Creators-of-Create/Create#6810
### Description
when i place new turn, train just turned on it instead coming straight to the station
![image](https://github.com/user-attach…
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Hi, this is a really cool extension. I install my code as a package and then use that within hydra which breaks the extension tho.
How could I modify the extension to link src code for a module?
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This might because I have done something stupid, but I have been trying the example code with my own folder and I keep getting the following error:
```
Index exceeds the number of array elements. …
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or embed the binary into the build for each os.
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Villagers can't climb ladder, which might be a problem.
> the default pathfinding algorithms (that are thousands of lines of code in the server source) are faster, abstracted, and will catch far mo…
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- `BaseGrid#findPath(waypoints: GridCoordinates[], { cost?: (from: GridOffset, to: GridOffset, distance: number) => number, heuristic?: (from: GridOffset, to: GridOffset, distance: number) => number, …
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Describe the bug
The path-finding code is very slow. I think it is iterating through every StellarObject in ev…
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### Before reporting, I have confirmed that
- [x] This bug does not appear to be reported on [GitHub Issues](https://github.com/Minecraft-Transit-Railway/Minecraft-Transit-Railway/issues?q=is%3Aiss…
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Path append of directory above the current directory was missing.
Also, evaluate_rag.py and helper_functions.py are being referenced from different directories.
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**Is your feature request related to a problem? Please describe.**
When you create a train route, you don't actually make the path for where the train goes. You just tell the train which platform it …