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### Feature Request
Implement Greedy ([source](https://en.wikipedia.org/wiki/Greedy_algorithm)) algorithm for the `map` package.
Here: https://github.com/dojoengine/origami/tree/main/crates/map/sr…
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### Feature Request
Implement Dijkstra's ([source](https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm)) algorithm for the `map` package.
Here: https://github.com/dojoengine/origami/tree/main/c…
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### Feature Request
Implement DFS ([source](https://en.wikipedia.org/wiki/Depth-first_search)) algorithm for the `map` package.
Here: https://github.com/dojoengine/origami/tree/main/crates/map/s…
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### Feature Request
Implement BFS ([source](https://en.wikipedia.org/wiki/Breadth-first_search)) algorithm for the `map` package.
Here: https://github.com/dojoengine/origami/tree/main/crates/map…
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Similar to dijkstra's algorithm, but uses a heuristic to improve performance.
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# Description
### What is this talk about? Give us as many details as possible.
Due to a source-based routing of payments, different pathfinding strategies are used in the Lightning Network in prac…
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## Description:
Floyd-Warshall Algorithm
The Floyd-Warshall algorithm is a classic algorithm in computer science for finding the shortest paths between all pairs of vertices in a weighted graph. I…
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Hi @Ayu-hack,
I am participating in Hacktoberfest 2024 and would like to contribute to it by adding several important graph algorithms. These algorithms are foundational in computer science, particul…
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This package seams to be extremely well written, thank you for your hard work !
I need a path finding feature in my project, however, in my case it seams the best algorithm would be jsp.
I don't saw…
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> At the moment, the package implements only one algorithm for finding a path - A*. This algorithm searches for the shortest path between two currencies (minimum number of conversions). But what if we…