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**Describe the bug**
I tell pawns to load cargo onto a vehicle, they begin to do so, but at some point a pawn or two come along and just immediately unload all of it onto the ground, and it's taken o…
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RJW Genes are thought to be the most likely cause of the bug by Visual Exceptions
```
Exception in Verse.TickList.Tick: System. NullReferenceException: Object reference not set to an instance of a…
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```
Exception in SetupToils for pawn Diver driver=JobDriver_RandomRape (toilIndex=-1) driver.job=(RandomRape (Job_28192) A = Thing_Human1117 Giver = JobGiver_RandomRape [workGiverDef: null])
System.…
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Would it be useful to add a method to choose a specific pawn in-game?
I'd imagine a comp wrapping the Athena stuff (or maybe instead of), exposing a few dev gizmos. Could use something like the paw…
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this just happens sometimes when game start
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 723086E3]
…
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**Describe the bug**
The bot only finds solutions on the chessboard when playing with the white pieces. When playing with the black pieces (online with other players), it gives me the best moves to p…
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I have this error
"hacks_t::run -> error -> update_pawn::local_pawn_adr"
"player controller is 0"
All offsets are updated, but i receve this error
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**Current behaviour**: Everything works fine, but once u use the potion and guards spawn, they never despawn. So if u use it, kite away the queen and kill her, guards reset and next person who suppos…
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Hi,
I am developing a bughouse server ([bughouse.pro](https://bughouse.pro)) and would like to add Fairy-Stockfish to it. Thank you so much for making it BTW, it's awesome!
I was wondering if you wo…
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My server is using omp-stdlib, I have added **Nex-AC** to the command and have removed the warnings and errors, however when starting the server it may have caused a conflict with **Pawn.CMD** Because…