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saul
/
demofile-net
Blazing fast cross-platform demo parser library for Counter-Strike 2, written in C#.
MIT License
76
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7
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`CBaseCSGrenade.GrenadeCount` is always 1
#71
in0finite
opened
2 weeks ago
2
CSoundEventPathCornerEntity failed to parse
#69
laPeregrin
closed
1 month ago
1
Update schema and demo format for v14011
#67
saul
closed
1 month ago
1
Some Demos broken after new cs2 update "Missing CSoundEventPathCornerEntity"
#65
xGuysOG
closed
1 month ago
1
Fix parsing error since 2024-05-23 update
#64
saul
closed
1 month ago
1
Failed parsing with bloodType
#63
laPeregrin
closed
1 month ago
3
Update schema and demo format for v14005
#61
saul
closed
2 months ago
1
Demos broken with the latest update.
#60
xGuysOG
closed
2 months ago
1
PlayerBlind inconsistent and not working
#59
xGuysOG
closed
1 month ago
5
Performance issues
#57
xGuysOG
opened
2 months ago
4
Fix ReadUBits(32) masking out all bits. Thanks to @in0finite
#56
saul
closed
2 months ago
2
Can I get player profile picture?
#55
brago671
closed
2 months ago
1
[WIP] Add support for reading from HTTP broadcast streams
#54
saul
opened
3 months ago
1
GOTV+ Broadcasting
#53
BeepIsla
opened
3 months ago
5
[WIP] Add ReadAllParallelAsync (multi-threaded parsing)
#52
saul
opened
3 months ago
0
Add multi-threaded parsing
#51
in0finite
opened
4 months ago
2
Incorrect round results
#50
in0finite
closed
3 months ago
2
Add support for seeking to arbitrary ticks
#49
saul
closed
4 months ago
12
Multi-threaded parsing
#48
in0finite
opened
4 months ago
2
Seeking support
#47
in0finite
closed
4 months ago
4
Is there any plan to support dota2 demo in the future
#46
Pinkuburu
opened
4 months ago
0
Pawn position still jittering
#45
in0finite
closed
2 months ago
1
Reading CDemoFileInfo is best effort
#44
saul
closed
4 months ago
1
Unexpected EOF aka InvalidOperationException on 2 demos
#43
xGuysOG
closed
4 months ago
2
Synthesise `Source1GameEvents.RoundStart` and `Source1GameEvents.RoundEnds` events on newer demos
#42
saul
closed
4 months ago
1
Round Start and Round End events not called in new update on new demos.
#41
xGuysOG
closed
4 months ago
9
[WIP] Support protocol v13987
#40
saul
closed
4 months ago
1
Parser is not working after latest CS2 update
#39
in0finite
closed
4 months ago
3
Silenced weapons are not showing up
#38
in0finite
closed
4 months ago
1
Pawn position is outside of buy-zone during freeze time
#37
in0finite
closed
2 months ago
8
Unity engine support
#36
in0finite
opened
5 months ago
2
Add WebAssembly example
#35
in0finite
opened
5 months ago
3
Is it possible to retrieve UTC time of match start?
#34
GianniKoch
closed
6 months ago
1
Expose Server Classes
#33
in0finite
opened
6 months ago
2
Add ability to read tick-by-tick with `StartReadingAsync` and `MoveNextAsync`
#32
saul
closed
6 months ago
1
Read CDemoFileInfo in seekable streams
#31
saul
closed
6 months ago
1
InvalidProtocolBufferException
#30
laPeregrin
closed
4 months ago
1
Only read first entity snapshot from GOTV demos, fix position jittering
#29
saul
closed
6 months ago
1
Fix decode exception caused by .NET runtime bug
#28
saul
closed
6 months ago
1
Player's pawn position is jittering
#27
in0finite
closed
6 months ago
2
CDemoFileInfo command is not invoked
#26
in0finite
closed
6 months ago
3
NativeAOT support
#25
in0finite
closed
6 months ago
7
Add support for schema v13980 and below
#24
saul
closed
6 months ago
1
implement non-async API
#23
in0finite
closed
6 months ago
4
Usage from real-time application
#22
in0finite
closed
6 months ago
3
Parsing demofile throws 'Unrecognised serializer field: m_ePlayerFireEvent'
#21
sgtfrankieboy
closed
6 months ago
2
Add release notes
#20
saul
closed
7 months ago
1
Fix StrictEHandle event key parsing, add snapshot tests
#19
saul
closed
7 months ago
1
on PlayerHurt USP returns as P2000
#18
aintalike217
closed
4 months ago
3
Use lower byte of user ID to get controller slot
#17
saul
closed
7 months ago
1
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