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Vanilla-Expanded
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VanillaExpandedFramework
Vanilla Expanded Framework for RimWorld
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Body/Head Scale Factor
#104
TurtleShroom
opened
8 hours ago
0
How does acceptsNoneAsInput actually work?
#103
OoyanwoO
opened
1 week ago
0
Error on opening some pawn gizmos
#102
KoenLemmen
closed
1 month ago
4
[MVCF/Reloading]Harmony patch for ammo generation isn't working
#101
BBLKepling
opened
2 months ago
0
Entities on holding platforms are invisible with newest VEF version
#100
Stahlreck
opened
2 months ago
0
Compatibility with Dual Wield 1.5
#99
Sandman534
opened
3 months ago
0
[PipeSystem] cannot clear the wastepacks from full refinery
#98
databobek
opened
3 months ago
0
[PipeSystem] Cannot increase tap amount above however much there is on the tap currently
#97
databobek
opened
3 months ago
0
Destructive code will make VEF incompatible with mods like Achtung
#96
pardeike
opened
3 months ago
2
Error on startup: could not find something from Dual Wirld
#95
Vectorial1024
opened
3 months ago
1
Support non-Thing targets in GotoTargetAndCastAbility
#94
Toby222
opened
3 months ago
0
added null check to solve compatibility problem
#93
SamaraFleurety
opened
3 months ago
0
cancel error suppression before exceptions
#92
CodeOptimist
closed
4 months ago
3
Vanilla Expanded Core breaks the Anomaly Abductor Obelisk
#91
dbartussek
closed
4 months ago
2
[OPToxic] Obsolete StatDefOf.ToxicResistance
#90
BlueEagle421
opened
4 months ago
0
Automatically re-select flying pawns (AbilityPawnFlyer)
#89
SokyranTheDragon
closed
4 months ago
0
Fix PawnFlyer_RecomputePosition_Patch not being compiled
#88
SokyranTheDragon
closed
4 months ago
0
Modify abilities to allow casting them while carrying things/pawns
#87
SokyranTheDragon
closed
4 months ago
0
Update AbilityPawnFlyer to allow custom drawing positions
#86
SokyranTheDragon
closed
4 months ago
0
[VFECore] CompMachineChargingStation cache not working properly
#85
hhyzbd
opened
4 months ago
0
Update on 3/27/24 Broke Game Save.
#84
ekudram
opened
4 months ago
2
Feature/ref update
#83
LinnielDW
closed
4 months ago
0
Update AbilityPawnFlyer to 1.5
#82
SokyranTheDragon
closed
4 months ago
1
Feature/v temp e pipenetclass
#81
LinnielDW
closed
5 months ago
0
Fix #78
#80
abel1502
opened
5 months ago
0
GeneUtils - include gene's defName in the error log
#79
SokyranTheDragon
closed
5 months ago
0
Ability tooltips broken when shrunk
#78
abel1502
closed
5 months ago
4
Red error after starting a loaded game
#77
Gabbo9597
opened
6 months ago
2
Crafting doesn't create items
#76
Alfurius95
opened
6 months ago
1
Keep Apparel color on switch
#75
Keshash
opened
7 months ago
1
Fix WeatherOverlay_Effects with multiple maps
#74
SokyranTheDragon
closed
7 months ago
0
[Feature Request] Gender-exclusive gene effects
#73
kaedys
opened
7 months ago
0
Fix compatibility issues due to ModsConfig.IsActive
#72
SokyranTheDragon
opened
7 months ago
2
Edit for ItemProcessor translation
#71
RimWorldKorea
opened
7 months ago
0
ItemProcessor Gizmo translation
#70
RimWorldKorea
closed
7 months ago
0
gene extension 'forcedBodyType' and life stages
#69
Spanky-Harrison
opened
8 months ago
0
All Item Processor Wiki Sections Lacks XML Tutorial
#68
TurtleShroom
opened
10 months ago
14
Can't prioritize construction unless assigned to art
#67
deadhitter1
closed
11 months ago
1
[Pipe Framework] missing spaces in tab text
#66
Helixien
closed
10 months ago
0
[Mod support] Map Reroll (1.4)
#65
Helixien
opened
11 months ago
0
[Feature Request] [PipeNet] Allow orbital trade to interact with pipe network
#64
Cyber-Cheese
opened
11 months ago
0
[KCSG] Pawns that spawn on mortars leave map once they run out of ammo
#63
glencoe2004
opened
12 months ago
2
Icon stays after building deconstruction
#62
databobek
closed
12 months ago
2
[KCSG] CustomGenOption fails if map has custom temporary faction
#61
glencoe2004
closed
12 months ago
10
Try TogglePulsing True spamming the log
#60
databobek
closed
12 months ago
1
Pipe Framework Ratio Wrong on ConvertResourceToThing
#59
Brent-Kerman
closed
12 months ago
0
[Feature Request] [PipeNet] Float the pipe converters
#58
MrHydralisk
opened
12 months ago
1
Outposts and Vehicle Framework
#57
MrHydralisk
opened
1 year ago
1
[Feature Request] [PipeNet] Comp integrating with Dubs' Bad Hygiene
#56
databobek
opened
1 year ago
2
[Feature Request] [PipeNet] New Comp allowing a resource processor to use multiple source pipelines
#55
databobek
closed
3 months ago
29
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