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I am running the code on a Windows machine. I had all the same problems as others have had, fixed the depreciated davinci model issue, movement folder issue etc, but I still see no agents/sprites/char…
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We should replace `@geckos.io/phaser-on-nodejs` with `arcade-physics`.
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Here's my test of the mix-and-match-example.html, which has left me confused:
https://github.com/EsotericSoftware/spine-runtimes/assets/30397306/79b898ea-45c3-4adf-a2e7-4286b5f61f13
What I did w…
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> As a client side developer
> I want to implement Arcade Physics
> So that I can develop client side UI without always needing a complete server
- Implement Arcade Physics on a separate experime…
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re: https://github.com/mattjennings/react-phaser-fiber/issues/25#issuecomment-612120893
There are some game objects that aren't offered as `Arcade*` variants from Phaser that can still be opted-in …
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Everything phaser/2099 edition related is in devassets and devjs. the normal assets folder and js13kjs folder should be left alone, they are for posterity. If you want to help port the game to phaser,…
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1. render(): có tác dụng gì?
2. Có thể tạo Physics riêng ko? (hiện tại Phaser đang hỗ trợ 1 số Physics: Arcade, Ninja, P2).
3. Giả sử như khai báo thế này:
var game = new Phaser.Game(800,600,Phaser…
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**Describe the bug**
Using a minimal setup, the compilter throws the following error
```
[1] Error: Cannot find module 'phaser3spectorjs'
[1] Require stack:
[1] - /Users/kevinsensory/Coding/tes…
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@nvminhtu :
Đại dùng bolier template week1 và dùng code trong file play.js
`sprites = this.game.add.physicsGroup(Phaser.Physics.ARCADE); `
để hỗ trợ arcade nhưng bị lỗi. Làm cách nào để thêm hỗ trợ…
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If asteroids collide with each other they should bounce away from, rather than pass though, each other.
http://phaser.io/examples/v2/arcade-physics/bounce-knock