-
Currently, the Vue component supports max-height and max-width as props, but only accepts numeric values (like pixels). This limitation makes it difficult to use other CSS units like rem, em, or perce…
-
Hi,
I find the coordinate differs a lot between 10xXenium analyzer and spatialdata. This is figures from 10xXenium analyzer:
![image](https://github.com/user-attachments/assets/9b36a922-1b18-4aab-92…
-
Hello, thanks for adding the new feature of depth rendering! I'm trying to render depth from Gaussian splats and create point cloud from depth images, and I found the rendered depths are in pixel valu…
-
## 🐛 Describe the bug identified during I&T
A WARNING is issued instead of ERROR when Validate is run against a test file with units represented incorrectly:
```
false
ASCII_Rea…
-
Code to reproduce:
```python
import random
import numpy as np
import torch
from torch import optim
from torch.utils.data import DataLoader
from torchvision import transforms, datasets
fr…
-
From LM-band imaging calibration, `metis_lm_img_calibrate`:
```
Each image is multiplied by the conversion factor such that pixel
values are in units of photons per second per centimetre squared.…
-
Add the option to set pixel units. Should be available on the command line and FSLeyes plugin.
-
## Problem
When loading `svelte.dev` on Brave for Android for the first time, the bottom navigation does not appear.
Perhaps it's not respecting `dvh` units.
## System info
Brave 1.7.1…
-
- Declare `margin-block` values using relative units instead of pixels
- Are there other "typography margins" that needs refactoring?
-----
This issue is based on the findings of research https…
-
### [REQUIRED] Step 1: Describe your environment
* Unity version: 6000.0.26f1
* Google Mobile Ads Unity plugin version: 9.2.1
* Plugin installation method: Unity package manager
* Pl…