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For a game I'd like to use a combination of pixelart and non-pixelart and obviously I'd need to set the resampling method individually for the entities. Currently, `Crafty.pixelart()` is global, so I …
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## Version
* Phaser Version: phaser sandbox
* Operating system: iOS (16)
* Browser: webkit, safari, chrome
## Description
Using Phaser.Scale.RESIZE, for a pixelart game, that fills the brow…
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### Describe the project you are working on
Shotcaller - https://github.com/spicylobstergames/shotcaller-godot
### Describe the problem or limitation you are having in your project
After 3 ye…
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A thread to discuss general UX issues with the main menu.
List of concepts:
* tacotexmex: https://github.com/minetest/minetest/issues/6733#issuecomment-504671122
* Freeminer, v-tabs: https://…
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I am running the code on a Windows machine. I had all the same problems as others have had, fixed the depreciated davinci model issue, movement folder issue etc, but I still see no agents/sprites/char…
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![image](https://github.com/TurboWarp/desktop/assets/93743322/c7fa7434-1d4d-4bd2-9ca6-aa6b88688fc1)
Here, there is 7 cases, but the overlay only show the 6 first and PLEASE RELEASE LAZY LOADING SCH…
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### Tested versions
I am experiencing this behavior on Homebrew-Godot 4.2 and 4.3.
+ I just built 4.0-stable and it too is affected.
### System information
Godot v4.3.stable - macOS 14.6.1 - Vulka…
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There are tutorials to modify the things described, for example:
* Custom borders (SNES): https://old.reddit.com/r/miniSNESmods/comments/bthyaa/how_to_add_custom_borders_using_hakchi_353_ce/
* Custo…
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Hello,
are there any plans for expanding the world map? E.g. like in the original paper, where characters had their houses, workplaces etc.
If that's in scope, I think it'd be great to have a b…
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Hello,
i'm making pixel art game on PlayN engine, and I noticed what tiny pixelart
looks like a shit, there is no strict boundaries and everything is bluring.
Is it possible to disable this defa…