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Hi there!
I just discovered that when connecting a polyphonic input to the new filter module, the cutoff control seems to only affect the first voice instead of all voices.
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I think they can share data. Enable a polyphonic sequencer setup - share all but the voltage values.
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### Godot version
4.X
### System information
Windows 10
### Issue description
I have a looping animation, I want the sound (AudioPlaybackTrack) within that animation to loop when the an…
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Shaping the exciter for the string module is very useful, but it's currently not possible to do polyphonically.
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could you make this emu combine 2 emus to increase polyphony?
I have read that there are games that play more instruments at once than this module can play so some instruments are just like muted.
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Foundational, non-MIDI support for this will be done here:
* https://github.com/ut-proj/undertheory/issues/19
Tasks:
* [ ] support playing arbitrary voices
* [ ] examine polyphony support
* [ ] c…
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I'm hearing weird note drop outs from the 099- Crystal patch when running Nuked SC-55(latest release), on MKII rom. This is not a polyphony issue as midi plays fine on the MK1 rom .
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Thanks a lot for the great work!I would like to know if this algorithm only works for monophonic music? Is it also applicable to polyphonic music? I've done some previous research on melody extraction…
Ayyin updated
8 months ago
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See https://github.com/shorepine/tulipcc/discussions/323
Try porting in `usb_keyboard.c` and `midi.c` into Arduino for the esp32s3 example, with a polyphonic midi synth example.
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Hello,
Great work! The program works very well so far, but when I try to write polyphony melodies it won't let me. Is it possible to add a layer function like in Sibelius or other similar softwares…