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### Self Checks
- [X] I have searched for existing issues [search for existing issues]([https://github.com/langgenius/dify/issues](https://github.com/fishaudio/fish-speech/issues)), including closed …
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### Context:
I'm trying to create a rifle sound for a 2d godot game, and within FMOD I have an event ("Automatic Rifle") with a logic track, so the gun sounds get "airy-er" as the ammo runs out.
T…
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Hi there!
I just discovered that when connecting a polyphonic input to the new filter module, the cutoff control seems to only affect the first voice instead of all voices.
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### Godot version
4.X
### System information
Windows 10
### Issue description
I have a looping animation, I want the sound (AudioPlaybackTrack) within that animation to loop when the an…
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could you make this emu combine 2 emus to increase polyphony?
I have read that there are games that play more instruments at once than this module can play so some instruments are just like muted.
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[here's a crude test of using kabelsalat inside the strudel repl](https://strudel.cc/#aWYoIXdpbmRvdy5rcykgewogIGNvbnN0IHsgU2FsYXRSZXBsIH0gPSBhd2FpdCBpbXBvcnQoJ2h0dHBzOi8vdW5wa2cuY29tL0BrYWJlbHNhbGF0L3…
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Hello,
Great work! The program works very well so far, but when I try to write polyphony melodies it won't let me. Is it possible to add a layer function like in Sibelius or other similar softwares…
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I think they can share data. Enable a polyphonic sequencer setup - share all but the voltage values.
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Thanks a lot for the great work!I would like to know if this algorithm only works for monophonic music? Is it also applicable to polyphonic music? I've done some previous research on melody extraction…
Ayyin updated
9 months ago
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Having the ability to play 3 or more notes per MIDI channel would be amazing. I am not sure how this would/could be implemented but using up 3 whole tracks for chords eats up nearly half of the respec…