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the selection highlight masks for the planets rotate, which is not desired behaviour.
Also I wonder if it is possible to generate the 1 pix white border procedurally rather than with me drawing it?
…
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Replace existing listing with below, I sent the new JD in your email
The Native Village of Eyak accepting resumes for
Full-time Registered Nurse
Duties include
Infusion, blood drawing, CLIA tests, i…
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Redirecting drawing operations to another SDL surface is useful for postprocessing effects, procedurally generated sprites, etc.
Proposed API:
canvas = createCanvas(width, height)
canvas = loadImage…
rlane updated
12 years ago
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Grease Pencil -> Sverchok Resampling with Z-Depth
[sv_gp_generative_drawing_004_2017_08_09_06_57.zip](https://github.com/enzyme69/blendersushi/files/1210686/sv_gp_generative_drawing_004_2017_08_09_…
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### Describe the project you are working on
I'm working on the TiltFive toolkit for Godot which requires a curved pointer due to the wand design.
### Describe the problem or limitation you are havin…
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JO tunnels positioning is bugged atm. and is currently working with constant values.
andthis issue for all general tunnel issues/enhancements needed to be done
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# Mitochondrion
- [x] Make basic mitochondrion in Blender
- [x] Make nice mitochondrion in Blender
- [x] Make mitochondrion with pinching technique in Blender
- [x] gather a bunch of mitochondrion car…
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This suggestion will hopefully address a few things...
Currently, columns have two names... the procedurally generated one (ex. Col16), and (if added) a user-defined name (ex. Left Leg).
The cur…
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- [x] initial
- [x] unit selection rectangle
- [x] fps calculation
- [x] high dpi canvas
- [x] viewport
- [x] grid
- [x] edge world movement trigger
- [x] zoom
- [x] fix weird fps glitch
- [x…
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### Describe the project you are working on
Procedural mesh generation in compute shaders.
### Describe the problem or limitation you are having in your project
The buffers containing the mes…