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To be investigated
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> NOTE: Need R5Reloaded client to test maps
### Tools
- [x] Level Editor(s):
* [MRVN-Radiant](https://github.com/MRVN-Radiant/MRVN-Radiant)
- [x] Compiler(s):
* remap
### Documentati…
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> TODO: generate an entity list from **all** available Apex Legends maps
> -- note the season in which each entity first appears
Build an entity zoo with every entity and figure out what it does
…
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> NOTE: R5Reloaded doesn't support this format
### Tools
- [x] Level Editor(s):
* [MRVN-Radiant](https://github.com/MRVN-Radiant/MRVN-Radiant)
- [x] Compiler(s):
* remap
- [ ] Post-Co…
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Don't have to be part of this repo, but some links would be nice
Will expand this list as I think of things
## Basic Guides
### General
- [x] [MRVN-Radiant](https://github.com/MRVN-Radiant/MRVN…
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Tracking coverage percentage for `README.md`
### Lumps
- [x] Entities
- [x] Planes
- [x] TextureData
- [x] Vertices
- [ ] LightProbeParentInfos (stub)
- [ ] ShadowEnvironments (stub)
…
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Hello,
I recently came across this pull request in the R5SDK project: [Mauler125/r5sdk#127](https://github.com/Mauler125/r5sdk/pull/127), which integrates AMD's Anti-Lag 2 technology.
It appears tha…
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**Custom aim assist strength**
**1. Locate apex's clientstate interface and go to it's VMT at clientstate_base+0x10:**
Code:
```shell
*(_QWORD *)(a1 + 0x10) = vft::ClientState; //
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Can I learn from you about the weapon skinning model of the R5 S3 version? I encountered a bottleneck when trying to make it myself.How can I contact you?
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I'm currently trying to interact with the VPK using https://github.com/ValvePython/vpk but in my two samples, it says it's missing a magic number, and in the other it says it's invalid.
Does Apex L…