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I wonder if something like [this](https://docs.devexpress.com/WindowsForms/DevExpress.XtraBars.Ribbon.RadialMenu) can be implemented. If so, how?
![image](https://github.com/Krypton-Suite/Standard-…
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If user holds [\\] key to open RHS radial menu then if he presses [G] it will open radio radial menu which will be on top of RHS radial menu.
![image](https://github.com/RHSMODS/statusquo/assets/1980…
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Currently, the Marine abilities that work on a cooldown (MedPack, AmmoPack, CatPack, Scan) are triggered with 'Q', 'Z', 'T' and 'H'. I'd like to still preserve the taunt ability and not override it.
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Nested radial menus would be handy. There's a chance I'll try to implement them, myself, sometime in the next few weeks, but thought I'd throw the idea out there.
You can close this issue if sugge…
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Your system information
Steam client version (build number or date): Version 1689034492
Distribution (e.g. Ubuntu): SteamOS 3.4.8 (20230508.1)
Opted into Steam client beta?: No
Have you checked for s…
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With the launch of 0.7b we implemented part one of the CUP Project.
I have heard the community wants us to look into if we can do some kind of radial system and hotkeys for big famous controllers.
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Neverwinter Nights style. CircularContainer could make this pretty easy to pull off!
![image](https://cloud.githubusercontent.com/assets/14256106/25075069/c01ce780-22c8-11e7-8b4b-0fe2a6f05b10.png)…
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As in radial menus (Blender, Procreate, Wacom, etc), which pop up at the finger/cursor/pentip
Currently it is set to open centered to have a clear, expected location.
Maybe it could be a setting…
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When invoking the vocalization radial menus (Orders and Q&A), the center is often shifted to left, which makes navigation a bit tricky. In the Q&A menu, for example, a simple mouse down issues "Yes" i…
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### Feature description
The soft keyboard's popups are excellent, but they're limited to 1 per key. Swiftkey handles this with a popup menu that has multiple selections laid out horizontally, but T…