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I was reading wgpu examples when I saw this code:
https://github.com/gfx-rs/wgpu/blob/f3cbd6ce54690544871c8008eb9b2f1b4238e0a8/examples/src/mipmap/mod.rs#L89-L114
This code supplies `layout: Non…
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I am trying to test a table using Unity's built-in render pipeline, but balls don't seem to be working currently. According to [the documentation](https://docs.visualpinball.org/creators-guide/setup/i…
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**Describe the bug (REQUIRED)**
I have a simple 3D scene that originally used the old shader pipeline. In my Lua code, I set up a few arrays of point light data (representing the light positions, col…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Which Mux Elements/Packages does this apply to? Select all that apply
mux-player
### Which browsers are you u…
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The tutorial shall be rendered as part of the build pipeline.
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hi. any chance of getting this to work with a scriptable render pipeline like URP? thanks.
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### Tested versions
GoDot Engine 4.3
x86_64 · 64 bit · 15 August 2024
### System information
Windows 10
### Issue description
This is the 1st time I use Godot, I never installed it before.
I'm…
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`[Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS
[Render.Vulkan] tile_manager.cpp:TryDetile:391: Unsupported tiled imag…
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### Tested versions
Reproducible in: 4.3.stable, **4.3.rc1**
Not reproducible in: **4.3.beta3**, 4.3.beta2, 4.3.beta1, 4.2.stable
### System information
Device: Moto G84, OS: Android 14, Renderer:…