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GL context is created on Windows platform like so https://github.com/husker-dev/offscreen-jgl/blob/main/native/windows.cpp#L137 and optically `context_attributes` is here. But RenderDoc says "Context …
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Opening a RenderDoc Capture that has task and mesh shaders which utilize a payload to send data between them causes GPU resets and system freezes. I have found two very different ways of triggering it…
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[Puffin][1] is a profiler which will show us our CPU usage.
[Renderdoc][2] is a rendering debugger that will help us see inside the rendering of each frame.
[1]: https://github.com/EmbarkStudios/p…
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Problems
1. ModernGL code can't debug with RenderDoc. (RenderDoc could't detect the OpenGL API)
2. ModernGL shader in/out variables and uniforms are strictly acquired being used after defined in CPU…
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OS: Windows 10
SDL: 2.26.4
GCC: 12.2.0 (x86_64-posix-seh-rev2, Built by MinGW-W64 project)
I was using RenderDoc to confirm that the batch rendering was working but it is actually not.
I am sp…
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### Is your feature request related to a problem?
When drawing to the backbuffer directly, there's no depth buffer. This should be possible for GM to provide (optionally or always).
Right now, we …
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## Description
Previously when I had 1050ti and older NVidia drivers that problem didn't exist, now with rtx 4070 and newer drivers RenderDoc not showing vertex attributes and input geometry at all..…
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I export an r32_float image,but when i view it in renderdoc,the pixel value of it is not right,for example orginal value is 5127.0f,but when I see it in renderdoc,it shows 5134.0f,and when I import th…
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Hi!
Not all #include directives are reflected into "OpSource" in SPIRV,
which prevents recompilation/edit with tools such as RenderDoc.
Attached is a minimal repro:
[spirv_includes_minimal_rep…
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## Description
Captures for programs using `VK_EXT_shader_object` are flaky.
I've seen a fair amount of instability with RenderDoc and the shader objects extension (including a number of recover…