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* Wera?
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### Problem
The hoe and the screwdriver don't deal damage to NPCs like other tools.
### Solutions
The hoe and the screwdriver should deal damage to NPCs like other tools.
### Alternatives
I don't…
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see issue https://github.com/mt-mods/homedecor_modpack/issues/33
as @OgelGames calls it, a feature bug, the mtg screwdriver mod has advanced a lot since https://github.com/mt-mods/technic/blob/bc9a…
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Nodes like the steel door and trap door can be rotated out of the way with a sonic screwdriver but not with the regular screwdriver. This could be a problem for players that have their stuff protected…
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[featurerequest]
an idea i had during the coinbox qol stuff
make a way to create basic empty lockboxes with metal or plasteel but without a way to lock them, however putting an airlock electroni…
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Likely has to do with a priority in placing the screwdriver in the crate like a regular item and then it triggering the deconstruction. Screwdriving (or drilling) a crate will place the screwdriver in…
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### Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/14271
Originally posted by **ubertpendragon** July 9, 2024
### Disclaimers
- [X] I have searched the issue tracker …
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There should be a service-center icon. There has not any type of icon
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## Story
Seeing as 0.3 will have block rotation (#12) I propose that we make a screwdriver mod.
This mod will add one item. The screwdriver. this singular item will allow you to rotate blocks by lef…
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**What happened**:
There is no practical method to deactivate all jobs within a stage other than individually addressing each job within that stage.
**What you expected to happen**:
Give …