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I'm trying to use `[SerializeReference]` with `[ReferencePicker]` to render inspector for something similar to this
```csharp
public interface IRefInterface { }
[Serializable]
public class RefCl…
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https://github.com/mackysoft/Unity-SerializeReferenceExtensions
https://github.com/elmortem/serializereferenceeditor
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### Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
### Which release are you using?
Windows x64
### Which game did this occur on?
[this gam…
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**Describe the bug**
We're seeing hard to reproduce low level crashes affecting JsonUtility deserialization of SerializeReference fields that appear to be linked to Cecil and zenject baking. Symptoms…
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### Feature destription
Given a structure like the following:
```cs
interface IAction where T : IActor { ... }
interface IActorAction : IAction { }
interface IStandardActorAction: IAction { }…
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When using [SerializeReference] attribute and an Interface you get a never assigned warning
![image](https://github.com/JetBrains/resharper-unity/assets/54956736/ecf97753-2642-4bdd-b34b-85780ee2b46c)…
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Hey! I've been trying TinkStateSharp on some projects to replace my home-made observable state solution that requires manual binding so that the bindings are auto-generated. It works mostly great so f…
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I received an error that SerializeReference cannot be applied to ScriptableObjects. But it seems like Unity's serialization system is used, under the hood.
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There are a few related errors I've been dealing with while learning my way around NewGraph. I'm grouping them here because they're related and hopefully have some common point where they can all be c…
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Hi there, dev!! Thanks for this nifty tool. Loving it so much. ❤❤❤ Mabuhay to you.
Just wanted to ping ya a request if it's chill with ya. An attribute to accept Interface/s in the inspector, if it…