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Is it possible to have the same application only as a client, so that the server uses VPN?
add the ability to choose how the server works 1. as a client 2. as a vpn
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Among the [planned features](https://github.com/Jupiee/rawst?tab=readme-ov-file#-planned-features) I see a GUI.
I do think that in order to support it it might be better to break down rawst in a se…
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Trying to launch an app with server-client architecture using llama-deploy but I keep running into port conflict between server and client.
Sorry if this seems obvious, I am new to this.
###LAUNCH…
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Hey there! I love the idea and committment to simplicity you have here! I was wondering though, would you have to deploy and manage this solution across a bunch of servers? I certainly could have miss…
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When adding the protectivewards mod to the server, it is not syncing the config with the clients. IE they change their config and it still works.
For example, I have the server cfg file set to auto c…
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Hi, is there LSP support, is there plans for it?
2nd, how about a client-server architecture where I can connect the editor to the same session from multiple terminals, a la kakoune/emacsclient?
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Currently, the game is designed to be played locally in a terminal, with saves stored locally in a JSON file. Eventually, the goal is to have a remote server (with saves stored in PostgreSQL) and mult…
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Please add the ability to install mods separately on the client and dedicated server.
There are mods exclusively for the client side, which do not need to be installed on a dedicated server at all, a…
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### Is your feature request related to a problem? Please describe.
No
### Describe the solution you'd like
Like in a nested call like in kratos, there might be two client/server spans nested. One o…
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I was playing on a BT server (Freeze-Tag-Demolotion gametype) then after a while (when I was about to test with Vanilla game) it froze at the loading screen. I had to force stop the process...
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