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### Version/Branch of Dear ImGui:
Version 1.91.5, Branch: master
### Back-ends:
`imgui_impl_glfw.cpp` + `imgui_impl_opengl3.cpp`
### Compiler, OS:
`archlinux 6.6.56-1-lts` + `g++ 14.2.1`
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**Describe the bug**
Checking the "Persistent" checkbox on a Shader effect has no effect.
**To Reproduce**
1. Create New Sequence
2. Drag a Pinwheel and a Shader effect onto a model next to each…
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* [ ] Identify the different weather types to be implemented (e.g., rain, snow, fog, thunderstorms).
* [ ] Determine the visual and gameplay effects associated with each weather type.
* [ ] Familiar…
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Apologies for submitting this as an issue, it just seemed like the most direct way to open the discussion.
I was thinking about your description of this shader as being able to treat incoming pixel…
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Godot 4 allegedly has camera support on iOS, but you need to use a [plugin](https://docs.godotengine.org/en/latest/tutorials/platform/ios/plugins_for_ios.html) which is located here:
https://github.c…
celyk updated
17 hours ago
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### Describe the project you are working on
A 2D game that makes use of post-processing effects.
### Describe the problem or limitation you are having in your project
Currently, the new Compositor …
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# Problem
I intalled this via `dotnet add package WPF.ImageEffects --version 1.5.0` and I found that when I apply the `Brightness` property to a positive number, the transparent parts of the image ge…
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I couldn't find anything to this, so is it possible to add the CRT-effect from your cool-retro-term to this emulator?
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Hello everyone,
I am grateful for your continued use and support of UIEffect!
Since the release of the v4 preview in 2020, there has been little in the way of updates or interaction with the com…
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**Describe the solution you'd like**
As the title describes, naga oil has functionality to declare virtual functions. It'd be fantastic if this could be leveraged to be able to write custom age, init…