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Hi Lars -
I saw your comment/request at https://www.shadertoy.com/view/WlfXRN and implemented a new shader at https://www.shadertoy.com/view/4fScWt - just posting here to let you know.
Cheers,
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Should instruct how to import, give user feedback for loading/errors.
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Here I'll collect a list of shadertoys that don't yet work with desktop shadertoy. If you find any, feel free to add them here! Finding new broken shaders often helps diagnose and fix bugs.
Undiagn…
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I ported the shadertoy shader from https://www.shadertoy.com/view/tsXBzS to rust-gpu (code at https://github.com/LegNeato/rust-gpu/tree/fractal). When I run it, shadertoy on the web is way faster than…
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## Proposal
Create infrastructure that translates (working) shadertoy shaders into rust-gpu (and runs?). This would make it so we have a sort of burndown chart a la https://github.com/uutils/coreutil…
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You can see two GLSL shader viewers written in Rust below:
- https://github.com/fmenozzi/shadertoy-rs
- https://github.com/lowlevl/glou
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Implemented way back in https://github.com/pygfx/wgpu-py/pull/428 and had an issue ever since.
milliseconds aren't in sync with seconds. The example clock we have includes milliseconds but it's dif…
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Thanks for this extension :)
Any idea why this extension doesn't work on Shadertoy with VR shaders?
E.g. if I go to https://www.shadertoy.com/view/llj3Rz and click on the VR button, it says
> WebVR…
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# Master list of `osltoy` feature requests
`osltoy` is a small example program loosely inspired by [shadertoy](https://www.shadertoy.com/) -- a Qt application that lets you load or type in an OSL s…
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In shadertoy sample2D works as expected, but when converting to Lens Studio, it seems like you can't pass `input_texture_2d` into sample2D? Example here: https://www.shadertoy.com/view/tlfXzB
In Co…