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## Super Smash Bros Ultimate
Version 10.1.0
Master, Build 1.0.6324
The game is working pretty good, almost perfect. Once shaders are generated, fps are pretty much stable 60 fps. No reproducable …
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### Description of the issue
When playing in adventure mode after ~20-30 minutes of game play both the game and Ryujinx crash. It seems to be happening constantly.
### Reproduction steps
Pl…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
Edge 24
### Android Version
13
### SoC type
Snapdragon
### Device GSMArena l…
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### yuzu Version
1720
### Description
Going from Version 1717 (I'm 95% sure this was the flatpak version I was using before it updated to 1720) went from smash being launchable and playable to smas…
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### yuzu Version
1426
### Description
I have been using yuzu on smash for a few weeks with zero issue on my steam deck. I went to start the game today but no matter what I tried it would crash inst…
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## Bug Report
### What's the issue you encountered?
Analog mapping feels wrong in specifically Smash Bros. Unsure if this affects any other game but due to the precise and fast motions required …
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### Title name
Hollow Knight
### Publisher
Team Cherry
### Title IDs
0100633007D48000
### Other information
this game is really good and popular so it should be added
### Review checklist
- […
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### Description of the issue
As the title says, stopping the emulation causes the timers of all three Explore activities (Ruins, Caves, Jungle) to reset next time the game is launched. At first I tho…
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## Feature Request
### What feature are you suggesting?
#### Overview:
- Implement a way for Skyline (https://github.com/skyline-dev/skyline) & ARCropolis (https://github.com/Raytwo/ARCropolis) (…
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Upon using your nintendont version the analog stick drift is cured for me - but my C stick is still drifting.
Any possibility of a fix/update?