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I have implemented balkan tree by integrating backend database, and calling api for the tree data ,
The problem I'm facing is, every time I add a person using add member, I have to refresh the api, b…
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# Prerequisites
Please answer the following question for yourself before submitting a feature request.
- [ ] I checked to make sure that this request has not already been filed
# Motivation
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for the engine rewrite we need to decouple disk writes from state updates
Ideal we keep a larger range of blocks in memory and flush on demand.
This means to process engine and rpc requests, we …
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存储每个层级的文档树展开状态
### In what scenarios do you need this feature?
笔记本比较多、文档层级也很深,每次都要重新展开文档树比较麻烦,所以需要在重载界面、重启软件后恢复上次的文档树展开状态
[如何保持文档树展开状态?投票 - 链滴](https://ld246.com/article/1701949943081)
#60…
TCOTC updated
2 weeks ago
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It should be "easy" to add AI to the game. Or at least there should be as few barriers as possible. We could probably implement basic states for enemies like chasing the player or a customizable targe…
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**_Bug report_**
- [x] I've checked documentation and searched for existing issues [and discussions](https://github.com/mobxjs/mobx-state-tree/discussions)
- [x] I've made sure my project …
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Hello,
We have a custom viewer that labels certain parts of the protein using `plugin.managers.structure.measurement.addLabel`. We would like to have more control over making this label visible/col…
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Initial entities supported:
* Fill me in @onselakin a
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https://www.loom.com/share/9d35fbd9ea3b45b9a7521d9faae3407b
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### Reproduction link
[https://shadcn-extension-landing.vercel.app/docs/tree-view](url)
### Steps to reproduce
1. Render the Icon button in the correct state by passing the state out with the par…