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### Library name
Steam Audio
### Library description
Advanced spatial audio simulating solution developed by Valve Corporation for games and VR applications.
### Source repository URL
h…
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#### Your system information
* Steam client version (build number or date): version 3.3.2, build 20221005.1
* Distribution (e.g. Ubuntu): default
* Opted into Steam client beta?: No
* Have you c…
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#### Your system information
* Steam client version (build number or date): 1719532075 (Fri, Jun 28 01:28 UTC -08:00)
* Distribution (e.g. Ubuntu): Arch Linux
* Opted into Steam client beta?: Yes…
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#### Your system information
* Steam client version: 1718751621
* SteamOS version: 3.6.5
* Opted into Steam client beta?: [Yes]
* Opted into SteamOS beta?: [Yes]
* Have you checked for update…
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#### Your system information
* System information from steam (`Steam` -> `Help` -> `System Information`) in a [gist](https://gist.github.com/): https://gist.github.com/kjarosh/86d4105e7d02e130f4457…
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Steam Audio has recently been open sourced: https://github.com/ValveSoftware/steam-audio/tree/master
Silk.NET currently lacks more modern audio bindings, with XAudio being the closest we have today…
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### Description
I already check the joysticks and gamepads after configuring the instance in the GUI, steam does recognize my gamepad but the game is not. Do you know how to solve this? Thank you.
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### Describe the bug
Playing sounds dramatically lowers FPS regardless of the geometry around them. Games that involve multiple guns shooting at a reasonable rate are heavily affected by this.
#…
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* Steam client version: Wed, Jun 19 01:39 UTC -08:00
* Distribution: Fedora Linux 40
* Opted into Steam client beta?: No
* Have you checked for system updates?: Yes
* Steam Logs:
`/home/yoavm/.st…
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I'm trying to get Steam Audio to work with Unreal Engine 5. The problem is that whenever I go to Plugins section in Unreal Engine 5 and enable Steam Audio, it requires me to restart UE5, and when I do…