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Hello, thank you very much for your excellent work, I recently reproduced your work following the tutorial you posted, but there is a little problem, I need your help.
1. The quantitative results in …
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Would it be possible to implement top filling of the tanks? with a discharge line separate from the distribution line?
If i can help for any thing, i'm available.
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### Describe the bug
if you make a standing tank in \* it will be empty regardless of what the tanks had.
conversely if you deconstruct a tank that has liquids **the 60L tanks you get are filled**…
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Hi, I am using the script in the MVSFormer repo to test on Tanks and Temples (training set, Ignatius, etc.) with --prob_threshold set to a scalar instead and other settings unchanged. And the resultin…
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Could it be due to the events refactor?
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**Describe the bug**
Tank Lid doesn't rise any status other than "off" on european Volvo XC40 Recharge (full EV).
**To Reproduce**:
Steps to reproduce the behavior:
1. Open tank lid of the vehic…
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### Description
Looks like displaying the Barcoin symbol on top of units is extremely expensive
1) build 70 dragon teeth and bring them into view
=> 60 fps
mark them for sale so the sprite is …