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Hello, thank you very much for your excellent work, I recently reproduced your work following the tutorial you posted, but there is a little problem, I need your help.
1. The quantitative results in …
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Would it be possible to implement top filling of the tanks? with a discharge line separate from the distribution line?
If i can help for any thing, i'm available.
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Hi, I am using the script in the MVSFormer repo to test on Tanks and Temples (training set, Ignatius, etc.) with --prob_threshold set to a scalar instead and other settings unchanged. And the resultin…
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### Description
Looks like displaying the Barcoin symbol on top of units is extremely expensive
1) build 70 dragon teeth and bring them into view
=> 60 fps
mark them for sale so the sprite is …
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## Description
Infinite liquid using Mekanism Fluid Tanks and AE2
1. Construct an AE2 system with Fluid Storage
2. Connect a Mekanism Fluid Tank to the AE2 system using a Fluid Storage Bus
3…
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Ukraine's tanks (SPGs are not affected) for some reason have mismatched GFX and models.
The GFX for nearly all tanks are Austrian Skoda tanks with the exception of the early-game Panzer I/II light…
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See https://discord.com/channels/840983316395720715/842332699459977218/1258478361173430293 for the video (it's too big for github).
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If it’s ONLY the tank name/number that is a problem (All P/S, and some others):
The reported TANK information (Tank Name/Number) was absent or could not be verified for the following tanks (numbere…
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## Description
Hello guys, I have just finished packaging this asset pack by Kenney I hope it can be useful for you
- License: Creative Commons CC0
- Author: Kenney
- Link to the original …
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Hello, thank you very much for your excellent work, I would like to know, for the TNT dataset, how do you get your own pre-trained model, or is it just training on the DTU dataset and testing on the r…