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I am trying to use the latest TorchSharp in my Unity project.
I keep running into this error: NotSupportedException: This application or script uses TorchSharp but doesn't contain a reference to …
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https://github.com/dotnet/TorchSharp
https://github.com/dotnet/TorchSharp/discussions/334#discussioncomment-1258501
Apply the Deep-MAT-Deformation using Torchsharp on Godot (TorchSharp works on …
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Please feedback if this is valid for [loading pytorch torch. Save pickle format](https://github.com/dotnet/TorchSharp/issues/930#issuecomment-1612350602)?
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## Build Information
Build: https://dev.azure.com/dnceng-public/public/_build/results?buildId=530980&view=results
Build error leg or test failing: Microsoft.ML.TorchSharp.Tests Work Item
Pull Reque…
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Is there example of RAG using TorchSharp-Phi?
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A System.AccessViolationException Error occurs when executing a simple code
model = jit.load(modelPath, DeviceType.CUDA);
how can I fit that
the torchsharp version is TorchSharp-cuda-windows 0.100…
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I have written reasons why this is important for your degree; https://github.com/dotnet/TorchSharp/discussions/710#discussioncomment-9825413
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As discussed with @NiklasGustafsson
dsyme updated
11 months ago
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Are there any plans to support torchaudio, such as StreamReader and StreamWriter classes
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```
m = torch.nn.Conv2d(3, 64, 7, 2, 3, bias=False).cuda()
for i in range(1000000):
x = torch.randn(1, 3, 224, 224, dtype=torch.float).cuda()
y = m.forward(x)
```
![image]…