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I have reached endless mode, and it seems that resistor just lets some attackers pass through unaffected. It was a pretty big number too, like x2c or something, though I don't remember. Are resistors …
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I'm not sure if the suggestion has ever been made, but I wanted to ask you for your opinion on the two defensive height bonuses.
1.) If you are on an increase (like tower or wall), there is a defen…
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We should somehow try to plan ahead what kind of enemies we want to implement, and what should be their skills. I think a tower defence is only fun when you have various types of enemies with strength…
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# Agenda
- 5 min: Roundtable: How is everyone
- 5 min: Any News
- 10-30 min: My Project Update
- 10-30 min: Demo Time
- ??? min: Deep Dive (optional)
- 5 min: Evaluation
Attendees: @Brianmanden…
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Sorry for reopening this issue
Just run a KI fight. Saladin vs 5 Abbot 2000 starting gold each. Map "Im Alleingang"
The Abbot never can harm Saladin during the hole game due to the weakness of th…
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### 🎮 Game Request
game inspired by Plants vs Zombies. different types of units, to defend our base against a variety of enemies, we will collect resources and fight boss battles. Have fun.
### P…
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As I play more, I'm increasingly convinced that units could level up a bit sooner.
I played several skirmish matches for testing v5.3.4, first against Normal AI, then against Hard AI because Normal…
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# **Description**
With the basic outline of enemies and the concept of the game becoming more defined, this issue is concerned with refining existing enemies and creating new enemies to represent a c…
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### Describe the content or mechanics you are proposing.
This will add on to the already present unit commands in the BE version and eventually V8. I have a feeling this won't be added, but I might…
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*Dungeons*
- [X] Deku tree
- [X] Dodongo
- [X] Jabu jabu
- [x] Forest
- [x] Fire
- [x] Water
- [x] Spirit
- [x] Shadow
- [ ] Ganons tower
*Events*
- [X] Mido sword / shield
- [ ] Saria o…