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# Issue Template
**Summary**
Research existing Freecell implementations in various languages (e.g., Unity, JavaScript) to identify design patterns, architecture, and UI/UX techniques relevant to…
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If your project is sufficiently well documented, having a block of text describing the intent, intput and example outputs for each function, then would it be useful to have an option to only include t…
rdwj updated
14 hours ago
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@sohan-k Please assign me this issue,I would like to work on it in Typescript as a part of Hacktoberfest
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![flyer-join-web-developers](https://github.com/user-attachments/assets/ce68cad9-7bf7-4f9d-86e0-3fe1cd92a2df)
Open Music Games.org is looking for
## 3-4 Web Programmers with focus on Web-Apps …
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Hi,
I am trying to implement some kind of custom model that would work with my game.
I am currently using typescript and was trying to import 'Model' but it seems that 'types' is not actually e…
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It should be possible for us to export TypeScript definitions for all of the types that we can find in the Bevy type registry. That would allow us to give type definitions for all the components you c…
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### Describe the bug
I ran a sample prompt and bolt executed the first command:
Run command
`npx create-next-app@latest youtube-clone --typescript --tailwind --eslint --app --src-dir --import-ali…
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Hi,
what are the differences to d07RiV:
so far i noticed its "faster" and maybe using more than 20fps
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The whole project's codebase should be migrated to TypeScript for various reasons. Plain JS sucks.
~~Regarding multiplayer game engine itself, we'll switch from Nakama to Colyseus probably #1788~~
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