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- [x] TAC Vote **2024-05-13**
- [x] Legal Submission
- [x] Project formation form submitted by project **Submitted 2024-06-14**
- [ ] Technical Charter Draft Reviewed By Legal
- [ ] …
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When scheduled rewards become a payout, the chart UI looks a bit strange:
Ideally, the scheduled rewards line would merge into the top of the payouts and then continue on, rather than jumping d…
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The very interesting and pragmatic paper mentions that the code would contain also handling of wind shear and veer... I have looked at both the R and Python code but I cannot see any mention of wind s…
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We have a number of button variations that veer from USWDS defaults:
- green button ("add a user")
- red outline button ("remove")
- small outline buttons (permission screens)
Standardize the us…
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- FFMpeg which can help us to remove duplicate
- They can get the video fingerprint, basis that they can remove the video
- Meanwhile look at how can this be done without DS
- Combination of both appr…
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Hi Caliptra team,
Could you help to check the following lint error reported by VC ( T-2022.06-SP2 ) ?
[155a] STARC05-2.3.6.1 N.A error /pr…
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- [ ] #426
- [x] #425
- [ ] #424
- [x] #419
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Enemies sometimes veer off the assigned path when you shoot at it when it is turning a corner or when it is going too fast. Enemy pathing relies on collision with corners.
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### Is your feature request related to a problem? Please describe.
It can be tedious at times to execute a high number of commands from the Resonite bot in Resonite, and requires the user to launch…