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**Verlet-js:超炫的开源 JavaScript 物理引擎**
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Verlet-js 是一个简单的集成 Verlet 的物理引擎,基于 JavaScript 编写,作者是 Sub Protocol。粒子系统、距离限制、角度限制等,Verlet-js 都能支持,基于这些基础,它可以帮助你构建几乎任何你能想象到的任何东西。
下面的几个 Demo 的效果都很炫!有类似 G…
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hey @photonstorm
what's the long-term plan for this repo?
will it remain a prototype?
will it become an independent lib?
will it be the new physics engine of phaser 4?
i really like how ti…
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Hi
I wanted to inform you that a similar implementation of NHC and Verlet adjoint equations can be found at this GitHub repository: https://github.com/torchmd/mdgrad/blob/cea2332e0ae2c90e2d8caa656c…
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The inertialess traces consist of two parts, an Euler integrator for the position and the LB coupling. Neither one is a virtual site mechanism. The two parts should be separated, and
can be used inde…
fweik updated
3 months ago
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## Problem
There are many currently open and closed feature requests all revolving around a perennial problem: object physics.
For example, see #9520, #9446, #9231, #8567, #6755, #6123, #5387, a…
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If not, do you know of a comparable 3D physics library?
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First of all, this project is great. Liam, Thank you very much for it!
I would like to use matter.js to teach physics. One of the first examples is a simple pendulum. I have set air friction to…
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hi! I would like to know please if there is some example or tutorial to simulate rain and wind using Verly.js?
thanks!
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Hi, project looks interesting. Can't build on manjaro linux 64bit in Virtualbox:
```
[ 50%] Linking CXX executable main
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `sdl_die(char cons…
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I'm doing this:
```javascript
const vector = Vector.create(400, 0);
Body.setVelocity(body, vector);
const deltaTime = 500;
Body.update(body, deltaTime, 1, 1); // body, deltaTime, scaleTime, corre…